K. MCCAWLEY
  • Selected Projects
  • Illustration
  • Graphic Design
  • Game Design
  • Video
  • About
    • Resume

 Lumina Captiva: Autograph x Firefly Festival 2022

Picture
Autograph x Firefly 2022 pushed the boundaries of interactive installation with Lumina Captiva, an interactive game where festival goers must capture as many fireflies before the clock runs out. 

Game build designed in Unreal Engine. Players hands registered through a kinect camera that brought in hand data into TouchDesigner and transferred to gameplay in Unreal through OSC. 

Contributed to project through early concept art;; tech R&D integrating Unreal Engine with Touchdesigner; festival site and installation visualization; creative coding as junior unreal developer; title design and animation; interface design and animation.
Head of Creative: Ryan McMahill
Creative Director: Ryan Hamilton
Art Director:
Alex Cugno
Producer: Erin Clarry
Senior Creative Technologist: Don Whitmore
Lead Unreal Developer: Mark Matta
Junior Creative Technologist: Kathryn McCawley
Picture
Picture
Picture
Picture
Picture
Picture
Picture
Proudly powered by Weebly
  • Selected Projects
  • Illustration
  • Graphic Design
  • Game Design
  • Video
  • About
    • Resume